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- /* Copyright (C) 1991, 1992, 1994, 1996, 1997 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* gsdps1.c */
- /* Display PostScript graphics additions for Ghostscript library */
- #include "math_.h"
- #include "gx.h"
- #include "gserrors.h"
- #include "gsmatrix.h" /* for gscoord.h */
- #include "gscoord.h"
- #include "gspaint.h"
- #include "gxdevice.h"
- #include "gxfixed.h"
- #include "gxmatrix.h"
- #include "gspath.h"
- #include "gspath2.h" /* defines interface */
- #include "gzpath.h"
- #include "gzcpath.h"
- #include "gzstate.h"
-
- /*
- * Define how much rounding slop setbbox should leave,
- * in device coordinates. Because of rounding in transforming
- * path coordinates to fixed point, the minimum realistic value is:
- *
- * #define box_rounding_slop_fixed (fixed_epsilon)
- *
- * But even this isn't enough to compensate for cumulative rounding error
- * in rmoveto or rcurveto. Instead, we somewhat arbitrarily use:
- */
- #define box_rounding_slop_fixed (fixed_epsilon * 3)
-
- /* ------ Graphics state ------ */
-
- /* Set the bounding box for the current path. */
- int
- gs_setbbox(gs_state *pgs, floatp llx, floatp lly, floatp urx, floatp ury)
- { gs_rect ubox, dbox;
- gs_fixed_rect obox, bbox;
- gx_path *ppath = pgs->path;
- int code;
-
- if ( llx > urx || lly > ury )
- return_error(gs_error_rangecheck);
- /* Transform box to device coordinates. */
- ubox.p.x = llx;
- ubox.p.y = lly;
- ubox.q.x = urx;
- ubox.q.y = ury;
- if ( (code = gs_bbox_transform(&ubox, &ctm_only(pgs), &dbox)) < 0 )
- return code;
- /* Round the corners in opposite directions. */
- /* Because we can't predict the magnitude of the dbox values, */
- /* we add/subtract the slop after fixing. */
- if ( dbox.p.x < fixed2float(min_fixed + box_rounding_slop_fixed) ||
- dbox.p.y < fixed2float(min_fixed + box_rounding_slop_fixed) ||
- dbox.q.x >= fixed2float(max_fixed - box_rounding_slop_fixed + fixed_epsilon) ||
- dbox.q.y >= fixed2float(max_fixed - box_rounding_slop_fixed + fixed_epsilon)
- )
- return_error(gs_error_limitcheck);
- bbox.p.x =
- (fixed)floor(dbox.p.x * fixed_scale) - box_rounding_slop_fixed;
- bbox.p.y =
- (fixed)floor(dbox.p.y * fixed_scale) - box_rounding_slop_fixed;
- bbox.q.x =
- (fixed)ceil(dbox.q.x * fixed_scale) + box_rounding_slop_fixed;
- bbox.q.y =
- (fixed)ceil(dbox.q.y * fixed_scale) + box_rounding_slop_fixed;
- if ( gx_path_bbox(ppath, &obox) >= 0 )
- { /* Take the union of the bboxes. */
- ppath->bbox.p.x = min(obox.p.x, bbox.p.x);
- ppath->bbox.p.y = min(obox.p.y, bbox.p.y);
- ppath->bbox.q.x = max(obox.q.x, bbox.q.x);
- ppath->bbox.q.y = max(obox.q.y, bbox.q.y);
- }
- else /* empty path */
- { /* Just set the bbox. */
- ppath->bbox = bbox;
- }
- ppath->bbox_set = 1;
- return 0;
- }
-
- /* ------ Rectangles ------ */
-
- /* Append a list of rectangles to a path. */
- int
- gs_rectappend(gs_state *pgs, const gs_rect *pr, uint count)
- { for ( ; count != 0; count--, pr++ )
- { floatp px = pr->p.x, py = pr->p.y, qx = pr->q.x, qy = pr->q.y;
- int code;
- /* Ensure counter-clockwise drawing. */
- if ( (qx >= px) != (qy >= py) )
- qx = px, px = pr->q.x; /* swap x values */
- if ( (code = gs_moveto(pgs, px, py)) < 0 ||
- (code = gs_lineto(pgs, qx, py)) < 0 ||
- (code = gs_lineto(pgs, qx, qy)) < 0 ||
- (code = gs_lineto(pgs, px, qy)) < 0 ||
- (code = gs_closepath(pgs)) < 0
- )
- return code;
- }
- return 0;
- }
-
- /* Clip to a list of rectangles. */
- int
- gs_rectclip(gs_state *pgs, const gs_rect *pr, uint count)
- { int code;
- gx_path old_path;
- old_path = *pgs->path;
- gx_path_reset(pgs->path);
- if ( (code = gs_rectappend(pgs, pr, count)) < 0 ||
- (code = gs_clip(pgs)) < 0
- )
- { gx_path_release(pgs->path);
- *pgs->path = old_path;
- return code;
- }
- gs_newpath(pgs);
- gx_path_release(&old_path);
- return 0;
- }
-
- /* Fill a list of rectangles. */
- /* We take the trouble to do this efficiently in the simple cases. */
- int
- gs_rectfill(gs_state *pgs, const gs_rect *pr, uint count)
- { const gs_rect *rlist = pr;
- uint rcount = count;
- int code;
-
- gx_set_dev_color(pgs);
- if ( (is_fzero2(pgs->ctm.xy, pgs->ctm.yx) ||
- is_fzero2(pgs->ctm.xx, pgs->ctm.yy)) &&
- clip_list_is_rectangle(&pgs->clip_path->list) &&
- gs_state_color_load(pgs) >= 0 &&
- (*dev_proc(pgs->device, get_alpha_bits))(pgs->device, go_graphics)
- <= 1
- )
- { uint i;
- gs_fixed_rect clip_rect;
-
- gx_cpath_inner_box(pgs->clip_path, &clip_rect);
- for ( i = 0; i < count; ++i )
- { gs_fixed_point p, q;
- gs_fixed_rect draw_rect;
- int x, y, w, h;
-
- if ( gs_point_transform2fixed(&pgs->ctm, pr[i].p.x, pr[i].p.y, &p) < 0 ||
- gs_point_transform2fixed(&pgs->ctm, pr[i].q.x, pr[i].q.y, &q) < 0
- )
- { /* Switch to the slow algorithm. */
- goto slow;
- }
- draw_rect.p.x = min(p.x, q.x) - pgs->fill_adjust.x;
- draw_rect.p.y = min(p.y, q.y) - pgs->fill_adjust.y;
- draw_rect.q.x = max(p.x, q.x) + pgs->fill_adjust.x;
- draw_rect.q.y = max(p.y, q.y) + pgs->fill_adjust.y;
- rect_intersect(draw_rect, clip_rect);
- x = fixed2int_pixround(draw_rect.p.x);
- y = fixed2int_pixround(draw_rect.p.y);
- w = fixed2int_pixround(draw_rect.q.x) - x;
- h = fixed2int_pixround(draw_rect.q.y) - y;
- if ( w > 0 && h > 0 )
- { if ( gx_fill_rectangle(x, y, w, h, pgs->dev_color, pgs) < 0 )
- goto slow;
- }
- }
- return 0;
- slow: rlist = pr + i;
- rcount = count - i;
- }
- { bool do_save = !gx_path_is_null(pgs->path);
-
- if ( do_save )
- { if ( (code = gs_gsave(pgs)) < 0 )
- return code;
- gs_newpath(pgs);
- }
- if ( (code = gs_rectappend(pgs, rlist, rcount)) < 0 ||
- (code = gs_fill(pgs)) < 0
- )
- DO_NOTHING;
- if ( do_save )
- gs_grestore(pgs);
- else if ( code < 0 )
- gs_newpath(pgs);
- }
- return code;
- }
-
- /* Stroke a list of rectangles. */
- /* (We could do this a lot more efficiently.) */
- int
- gs_rectstroke(gs_state *pgs, const gs_rect *pr, uint count,
- const gs_matrix *pmat)
- { bool do_save = pmat != NULL || !gx_path_is_null(pgs->path);
- int code;
-
- if ( do_save )
- { if ( (code = gs_gsave(pgs)) < 0 )
- return code;
- gs_newpath(pgs);
- }
- if ( (code = gs_rectappend(pgs, pr, count)) < 0 ||
- (pmat != NULL && (code = gs_concat(pgs, pmat)) < 0) ||
- (code = gs_stroke(pgs)) < 0
- )
- DO_NOTHING;
- if ( do_save )
- gs_grestore(pgs);
- else if ( code < 0 )
- gs_newpath(pgs);
- return code;
- }
-